Comments (8)
I can confirm this is happening, thats why I had to add the check if its dungeons, you spawn NPC on spawnpoint, otherwise it can be placed over the locked door, which you can unlock by killing this monster (impossible).
Back then Ive been told the spawn checks for not spawning outside of room, or in dead ends, but it never did.
from source-x.
You are certain aboit what you say? Its seem strange server can know there a wall. Maybe on old version there a bug and its always spawn near the spawn point?
from source-x.
HMm i doubt the spawn gems ever checked the room shape
from source-x.
You can try on 56d. If you are in a room the npc is created outside only if near the door and with the door open. I remember it like this since 2013.
It's not a big deal, it's just that it was convenient.
from source-x.
X fork was in 2016. So the changelog you show is implemented on X.
When spawning, server choose a random position and verify if char is stuck.
But its possible new feature break a check....
from source-x.
If anyone need im using alternative solution for the dungeons (r_dungeon) event needs to be on the region, until fixed. 😇
Placed inside the main NPC event
ON=@CREATE
IF (<SPAWNITEM>) && (<SPAWNITEM.REGION.ISEVENT.R_DUNGEON>)
P=<HOME>
ENDIF
from source-x.
for me it seems like it works, if the NPC should be spawned outside the room you cant access, then its spawned directly on the spawn, correct?
from source-x.
It works! Thank you!
from source-x.
Related Issues (20)
- Old fork of the sphere with features HOT 3
- region.tag (t_multi) HOT 5
- Monsters do not use some skills
- Spellbook Spells behaviour (OLD vs OSI) (Feature Request) HOT 1
- Debug and t_multi (custom?) HOT 4
- t_multi_custom remove HOT 3
- Vendor (Item without Value) HOT 9
- Feature Request: TIMERFD HOT 6
- TEVENTS not being saved on the item HOT 12
- COMP (Gets the number of components) HOT 5
- T_Multi_Addons Position
- ADDCOMP, DELCOMP HOT 8
- ISSTUCK HOT 15
- CAN_I_SCRIPTEDMORE
- PLEVEL commands not working on GM account HOT 1
- Problems with Curse Weapon magic in i_magic_necromancer
- Problems with pain_spike magic in i_magic_necromancer
- ISVALID female gump HOT 7
- LIST and math HOT 1
- can_i_damageable and ItemHitpointsUpdate, do not update status
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from source-x.