Comments (3)
Just in case, make sure the canvas has preserveDrawingBuffer enabled.
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I ended up using a-frame's built in screenshot feature within a setInterval function, then used gif.js to combine the generated pngs into an animated gif, then converted the blob to dataURI and used AJAX to upload the gifs to server.
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@joelnz Would you mind sharing that code with us
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Related Issues (20)
- Is it possible to do capturing in a Web Worker thread? HOT 1
- Capture an audio-reactive application HOT 3
- using CCapture to render a javascript starfield animation as a webm file HOT 2
- .tar is empty HOT 1
- gif transparency?
- How to use it with Lottie ?
- I have an error message in Terminal when I roll up with CCapture HOT 1
- Usage with React: .start() causes window.requestAnimationFrame to stop working. HOT 2
- "Seeked" event doesn't trigger on html5 video when CCapturer is on HOT 4
- Angular NPM WebMWriter not defined HOT 2
- Error: Uncaught [TypeError: window.CCapture is not a constructor] HOT 1
- rangeerror maximum call stack size exceeded ccapture
- Uncaught (in promise) ReferenceError: download is not defined
- ReferenceError: window is not defined HOT 2
- How can I record the canvas background
- CCapture with setInterval not working
- how can i record again without reloading the page?
- CCapture package can't be installed thru npm
- What is workers path? HOT 1
- Use for record animation
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