Comments (9)
No no its not private, but i've just found out that when i put the frame size in spline to responsive, i get a bunch of warnings, and only half the scene loads up on pc and on my phone as well. If i set the frame size to custom then it works fine on browser, but breaks on my phone.
warnings from console:
and the link for the public url of the scene: https://my.spline.design/mobiledesigntestcopy-997851377497fdb8c492570a6c44f55b/
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What was the issue in the end? Postprocessing works correctly on my Android device.
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I have no clue what the issue is, but i've discovered that on my samsung galaxy s20 ultra it simply doesn't load if it has post-processing. If you have any clues on how to fix it i would really appreciate it..
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Which browser? Chrome for Android?
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I tried on chrome for android, samsung internet browser and discord built-in browser, all 3 same behaviour.
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Could you share the .spline file? Or is it private?
If so send it to [email protected]
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Ok I was able to reproduce
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So when half the scene gets rendered and those warnings pop-up that's the only time it "works" on my phone, but when its normally working on pc and other phones, its broken for my phone. So now i don't know if its a problem with my phone or with the code.
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facing the same console errors as @Tarik1700
does anyone have a solution?
the spline animation doesn't load until i resize the window.
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Related Issues (20)
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- Next.js 13 / React - @splinetools don't handle onLoad event correctly. HOT 2
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- Components in Android mobile not showing only up for black canvas
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