Comments (2)
Yes "CarController" is definitely interesting. I would need something like that for my other project "Vishva". I would like to work on this but right now I do not have much time. What ever time I get goes into "Vishva" or maintaining other projects. After I have made some decent progress with "Vishva" I will start work on this. Not sure when that will happen though.
In the meantime checkout https://github.com/swift502/Sketchbook . He has done character controller, car controller and plane controller !! but it is ThreeJS and physics based :)
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Ok. I'll try to do it myself then.
from babylonjs-charactercontroller.
Related Issues (20)
- pressing shift should make walkback ,strafeLeft/Right, turnLeft/Right faster HOT 1
- BabylonJS ES6 Module support HOT 6
- Avatar reflection? HOT 1
- testAnimationGroup from GLB not working HOT 7
- support babylon v5 HOT 4
- How to destroy? HOT 3
- updateTargetValue bug HOT 4
- What about pull requests awaiting review ? HOT 3
- PauseAnims() doesn't pause HOT 4
- Use characterController for secondary players HOT 9
- First person not working with glb avatars HOT 3
- moveWithCollision and calcMovePOV jitter HOT 3
- There was jitter when performing the Walkback and trunRight operations
- Work with Havok
- How can I change brightness of the avatars? HOT 2
- use raycast to detect slope,steps and ground
- Using Character Controller on Server HOT 1
- Problem with character mesh? controller?
- How can I copy an avatar and synchronize remotely?
- How cam I programmatically force an avatar to fallFall? HOT 6
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