Comments (7)
+1
@stepancheg you mind releasing v0.0.10 or v0.1.0 to crates.io?
By the way, found this little badge useful for the readme.
Displays the latest version published and links it to the crates.io site.
from rust-protobuf.
Pushed latest version (0.0.10) to creates.
I have doubts about crate that could compile forever. Beause rust-protobuf is not just library, but also a generated code, and generated code may be incompatible with library runtime. Runtime is likely to be changed after upcoming google protobuf 3 implemented in rust-protobuf.
BTW, if you have any ideas about API of rust-protobuf, please share. It would be nice make at least public API it stable after rust 1.0.
from rust-protobuf.
@icorderi how to make that badge?
from rust-protobuf.
The badge is from http://shields.io/, which has a few badges for Rust crates.
![](https://img.shields.io/crates/v/protobuf.svg)
![](https://img.shields.io/crates/l/protobuf.svg)
from rust-protobuf.
@borntyping Added those badges. Thanks!
Unfortunately, styles of badges from crates.io and from travis-ci are different.
from rust-protobuf.
Shields.io also has badges for Travis, so they will all look the same :)
![](https://img.shields.io/travis/stepancheg/rust-protobuf.svg)
from rust-protobuf.
Changed travis-ci to shields. Thanks again!
from rust-protobuf.
Related Issues (20)
- [protobuf-json-mapping] message with `oneof` cannot be parsed HOT 2
- [custom serde annotations] the trait `Deserialize<'_>` is not implemented for `MessageField<T>` HOT 4
- Repeated primitive fields do not default to packed output in proto3.
- Enable generating rustdoc comments from proto comments?
- Pure parser crashes for packed non-primitive
- Best way to deserialize an extension? HOT 8
- Protoc warnings are ignored
- CodedOutputStream panics on broken pipe HOT 2
- CHANGELOG.md seems out of date
- [deprecated=true] annotation in proto file not reflected in resulting code
- Conflict proto files with diffrent package name HOT 3
- How to keep attribute names underlined after function print_to_string in protobuf_json_mapping HOT 1
- Incorrect string type decoding
- Allow access to `bytes::Bytes` from `protobuf::Chars`
- help. What is the solution similar to protobuf.wrappers in rust-protobuf?
- how to create repeated field in dynamically generated code
- Make all generated enums to have `#[repr(C)]` annotation HOT 3
- How to know whether the currently processed file is proto2 or proto3 in CustomizeCallback? HOT 1
- The protobuf library 0.3.0 memory usage is about 300KB higher than 0.28.0 HOT 3
- text_format parsing does not correctly handle non-ascii chars?
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from rust-protobuf.