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atf icon atf

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony's Worldwide Studios central tools group since early 2006. ATF has been used by most Sony first party game studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studios, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.

aws-sdk-unity icon aws-sdk-unity

Official repository for the AWS Mobile SDK for Unity. For more information, see our web site: http://aws.amazon.com/mobile/sdk/

bondage.js icon bondage.js

Javascript-based parser for the Yarn dialogue tree markup language

ggj2015 icon ggj2015

A game that involves collecting things!

keyserver icon keyserver

For handing out keys of games to industry / press / etc.

moai-dev icon moai-dev

This is the development repo of Moai SDK. Current, but not necessarily tested or stable.

momentjs-rails icon momentjs-rails

The Moment.js JavaScript library ready to play with the Rails Asset Pipeline

unity-n-atf icon unity-n-atf

Unity3d package: N Framework: Action, Trigger & Filter

yarn-translation-tool icon yarn-translation-tool

Example of how a tool might work that gives you translation tables and a vo recording script from your Yarn file

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