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SuperKiment !

Working on :

Actually working on a Open Monster Hunter ! It's a draft project to learn local multiplayer games' achitecture. Basically a server-client game supporting an infinity of clients made in Java. Go check it out !

> whoami

Hi ! I'm a french computer science student who makes not working games ! I know how to make a readme tho hehe

Skills

I'll just make a list :

Java

Maven, Processing | Eclipse

JS

pure, Two.js, Three.js, Node, ReactJS, React Native, ExpressJS

C#

MonoGame, Unity | Visual Studio

Python

Django, Flask

PHP

pure, Symfony

OpenGL

GLSL in Processing

SuperKiment's Projects

drill-game icon drill-game

This is just a lil game, simple to play and to understand. It's not finished at all, I'm working on setting up a local multiplayer mode.

hololens-poin icon hololens-poin

This project, named RA Code" (Râh or Rê as the egyptian god and Réalité Augmentée in french) is a school project developed using Unity, a popular game development engine.

platech icon platech

Le premier jeu que je crée afin de m'exercer à la création de shaders (GLSL).

projetquadrupede icon projetquadrupede

Un projet ambitieux de création d'un robot quadrupède grandeur nature du style de Spot (Boston Dynamics)

rontech icon rontech

RonTech est un jeu basé sur des ronds codé en Processing (Java). Le but de ce projet est de m'exercer à créer du code maléable que je n'ai pas besoin de changer chaque fois que j'ajoute une entité.

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