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normancroan avatar normancroan commented on May 17, 2024 2

This is a feature of Beat Saber I particularly enjoy, would be great here. I may have missed it, but I think the saber should behave similarly when touching a wall and it didn't.

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nrgapple avatar nrgapple commented on May 17, 2024

This should be easy to implement I can take a look at it

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ngokevin avatar ngokevin commented on May 17, 2024

We used to have this with sparks if you can dig it back out in weapon-particles. Hopefully, it doesn't affect perf. I just toggled off the raycasting that allowed this.

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ngokevin avatar ngokevin commented on May 17, 2024

For Quest at least, might not want this for perf. Would add another collision check and particles.

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