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Comments (4)

ryantaplin avatar ryantaplin commented on July 27, 2024

Wasn't sure whether to remove the following piece of code:

if (dist >= AttackRange)
MoveTo(Target.CurrentLocation);

If I left it in then it would probably spaz out and keep moving between the user and the target? Surely it should just keep following the player no matter what (it's not like an ordinary pet).

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Suprcode avatar Suprcode commented on July 27, 2024

has this issue been resolved through the pull request?

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ryantaplin avatar ryantaplin commented on July 27, 2024

Yes, just wanted your feedback on the removal of the code. As above.

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Suprcode avatar Suprcode commented on July 27, 2024

great. any new issues with the clone just open a new request

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