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mkruselj avatar mkruselj commented on July 27, 2024

It's called timestretching usually. There's not a lot of great quality open source timestretching engines, I think we're pretty much limited to Rubberband.

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baconpaul avatar baconpaul commented on July 27, 2024

Yeah it’s definitely on our mind as evil said, but but indeed it is tricky. We want to get to a reasonably designed beta first but let’s m keep this issue open

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JuliusLC avatar JuliusLC commented on July 27, 2024

On SC2 existed a "formant" detune control, maybe the code is there... in fact, what Kobraji demands is Ptichshifting (although it's the same algorythm used for Timestretching)

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mkruselj avatar mkruselj commented on July 27, 2024

That has nothing to do with timestretching of course. Formant change is nothing other the an transposing MIDI input in one direction, then compensating with returning the sample in the other direction to get back to the original pitch.

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baconpaul avatar baconpaul commented on July 27, 2024

Just adding this here: https://github.com/Signalsmith-Audio/signalsmith-stretch

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