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SuRGeoNix avatar SuRGeoNix commented on June 11, 2024

@Lizhengbo0304 The quality of mixing the sounds is the XAudio2 default. It is impossible to make 100% sync audio between the players so it's normal to not have the exact same sound (should execute source voice Start at the exact time).

I tried to use a single Mastering Voice for all the players and tried different AudioStreamCategory but I didn't notice any difference.

The right way to resolve this, would be with FFmpeg filters/merge, so I will close this as duplicate of #408

from flyleaf.

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