Comments (18)
Think I found the problem. The math is legit but the logging statement is printing [stamina, defense, stamina] and not [attack, defense, stamina] hence it looks like it's trashing valuable pokemon.
System.out.println("Transferring " + (list.indexOf(p) + 1) + "/" + list.size() + " " + p.getPokemonId() + " CP " + p.getCp() + " [" + p.getIndividualStamina() + "/" + p.getIndividualDefense() + "/" + p.getIndividualStamina() + "]");
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Oh I get it by default it keeps the highest CP of each pokemon. Additionally it will keep it if it's above min-cp and iv-ratio. I was thinking it would compare IV and keep the "better" of the two. My iv-ratio was set to 90% I'll lower it, thanks.
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Currently it keeps the highest CP of any pokemon. Yes if your second is a 1k+ CP it will also be transferred.
Are you sure? I just tried this and it did the following even though I only have 1 of each.
Transferring 1/1 FLAREON CP 999 [6/6/6]
Transferring 1/1 HAUNTER CP 539 [9/13/9]
Transferring 1/1 VULPIX CP 377 [5/6/5]
Transferring 1/1 JIGGLYPUFF CP 471 [12/12/12]
Transferring 1/1 VAPOREON CP 1043 [13/2/13]
Also it seems to be transferring pokemon > 90% IP
Transferring 15/32 DRATINI CP 201 [13/15/13]
Transferring 1/1 ELECTABUZZ CP 1199 [15/15/15]
Transferring 4/4 GROWLITHE CP 714 [14/14/14]
Transferring 3/4 CATERPIE CP 225 [15/15/15]
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Same here.
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She was perfect... She was divine. And then Professor Willow stuffed her with all the rejects into the grinder. Like all the others, she became candy. :(
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Currently it keeps the highest CP of any pokemon. Yes if your second is a 1k+ CP it will also be transferred.
I plan on adding a setting to allow only the 'cheap' evoultions as it is better exp
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That's not entirely true because it transferred like 50 of mine when I first launched it. Not leaving a single 1 of a specific type in some cases. An example I had 3 Squirtle, and it transferred all 3. It should keep the highest one. Always keep at-least 1 and the highest one.
Also, maybe we can somehow keep all Pokemon with really high stats instead of transfer?
Lastly, if we don't own all 3 evolution of a specific type maybe it will save the candy instead of auto evolve?
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I still have to add the settings for it to be customizable. but currently it keeps pokemon with an IV > 90%. There will be more settings to come soon.
It does keep the best type of a pokemon I can assure you. It is possible that it did evolve it.
The feature will be released in the next release.
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I left the settings on the default 90% IV... and it transferred a 15/14/15 eevee after it caught it.
Edit:
Not the Eevee, but this is still a 95% IV pokemon
http://imgur.com/a/MZUOr
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OUCH
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I couldn't reproduce after pulling in the latest code, but then again I've also starred the pokemon I want to keep and have none of the big ones left after running it earlier today.
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I tried
#What IV% to keep pokemon at
iv-ratio=99
So only 100% 15/15/15 perfect IV pokemon with higher CP can replace perfect IV pokemon.
It transferred a 15/15/15 pokemon again. What it kept was just a random non-perfect IV pokemon with just a tad bit higher CP.
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Nice catch. I now feel better. Those perfects crushed and melted into candy were not so perfect after all.
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@pkgofan nice catch!
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anyone have issues with me closing this or does it need any more fixing?
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One related question. I hatched some eggs, ran this tool from today's source and then saw the following
Transferring 1/2 LAPRAS CP 650 [11/11/14]
Transferring 1/2 PORYGON CP 323 [14/10/15]
It saved a CP 1134 [15/2/6] Lapras and a CP 542 [15/7/3] Porygon. Is the logic to transfer based on a combination of current CP and IV? I had assumed it would try for the best IV. Thanks.
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It seems to work fine for me.
I have chosen to keep everything over 1000 CP or Anything above 85 IV. It does that.
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It just keeps it if it qualifies. You got it now.
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Related Issues (20)
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