Name: S.W. Smith
Type: User
Company: RP4K
Bio: Self-taught programmer, game developer, instructor with RP4K
Location: Fredericton, New Brunswick, Canada
S.W. Smith's Projects
A work in progress 3D raycaster game
My personal configuration files for various programs
Ocarina of Time: ESS adapter, N64 to Gamecube converter, Input Display. An adapter to make your Gamecube controller feel more like n64 controller for use with Wii Virtual Console, Zelda: Ocarina of Time.
A collection of custom XML themes I have created for gedit
A small 4chan-esque imageboard application originally written as a final project for HarvardX's CS50 2020.
A simple library for saving and loading game data
A simple imageboard built in the MERN stack
This is a repository that will contain various little things that I don't feel need their own repo.
Use Nintendo Controllers with Arduino
A pong clone built with HTML5 Canvas, CSS, and JavaScript. Started out by following Chris DeLeon's Udemy course and then built upon that foundation. Includes three paddle settings, four speed settings and five color themes.
A collection of game development utilities for use with Processing
A collection of React components inspired by the Frutiger Aero aesthetic
A very simple program for randomly generating RPG characters
A simple specification for managing game data, now in Rust!
My personal build of suckless' dwm
My personal customization of Luke Smith's fork of st
Multiplayer strategy prototype with Go backend and Python client
Config files for my GitHub profile.
My implementations of algorithms from Knuth's Art of Computer Programming written in C
WiiMC