Comments (7)
Closing this as there is no further discussion, and v2 has been released
from crafted-emacs.
Interesting thought, I wonder if such a function would be more likely to end up in a documentation snippet instead (something like "I want everything, is there a faster way?").
I think the code you provided as a "quick fix" would need a bit of transformation.
On a principles level, I'm not sure if this would abstract too much away (hence I'd rather put it in documentation so people can understand what they are using), hope that makes sense.
from crafted-emacs.
I'll clarify. I'm proposing this snippet to be mentioned in Getting Started README and 4.2.2 Emacs Initialization:
(crafted-emacs-load-modules
'(completion
defaults
ide
lisp
org
package
speedbar
ui
updates
workspaces
writting
;; home
;; evil
;; osx
;; screencast
))
Append "-packages" or "-config" to any of symbols to choose it only.
from crafted-emacs.
Sorry, I was/am rather tired reading this, however I think I understand.
I don't think putting a crafted-emacs-load-modules
function into the project would make a ton of sense (ignore this section if this was not the intention).
It's not much different from a package installation macro (except it being a function).
I think this would fit more into an example documentation to be pasted into a users init.el
file (both the function and the function call).
Maybe @jeffbowman has some thoughts as well.
from crafted-emacs.
I'm also a little confused as your initial issue provided a way to exclude packages while the second example seems to be more focused on including packages (and that's how I remember it working in Doom Emacs as well back when I used it).
from crafted-emacs.
Yes, my bad. Removed it
from crafted-emacs.
I don't think putting a crafted-emacs-load-modules function into the project would make a ton of sense.
It's not much different from a package installation macro.
I think this would fit more into an example documentation to be pasted into a users init.el
I agree.
This probably belongs more in a "Tips and Tricks" section in the documentation.
from crafted-emacs.
Related Issues (20)
- [craftedv2beta] Broken configuration guards (Tracking Issue) HOT 4
- [craftedv2beta] Improve documentation for using straight.el HOT 7
- [craftedv2beta] Use `customize-save-variable` vs. `customize-set-variable`? HOT 11
- [craftedv2beta] Question regarding the skeleton for new modules HOT 5
- Discussion: When do our own `defcustom` variables make sense? When are they best avoided? HOT 6
- [craftedv2beta] Evil bindings in crafted-speedbar are duplicate and inconsistent with evil-collection HOT 3
- [craftedv2beta] Standardized way for naming functions HOT 5
- [craftedv2beta] Unused function `crafted-completion/minibuffer-backward-kill` HOT 2
- texinfo tags in doc headings don't seem to be needed HOT 3
- [v2] Emacs 29+ check for executable prevents Treesitter setup HOT 12
- [v2] No easy way to opt out of tree sitter parsers HOT 5
- [v2] Corfu + Eglot have unsuitable performance for medium/large projects HOT 4
- [v2] defgroup crafted-startup not functioning properly
- [v2]package-selected-packages "Combobulate" problem. HOT 3
- Automating regeneration of Info file HOT 13
- Suggestion: Make examples loadable HOT 3
- Symbol's function definition is void: treesit-auto-add-to-auto-mode-alist HOT 3
- `crafted-init-config` automatically finding directory possibly confounded by submodule use HOT 9
- Eglot doesn't automatically load when a relevant mode is visited until explicitly required HOT 10
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from crafted-emacs.