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Tariq Abuhashim's Projects

bimos icon bimos

Binary descriptor-based Image Mosaicing

codeslam icon codeslam

Implementation of CodeSLAM — Learning a Compact, Optimisable Representation for Dense Visual SLAM paper (https://arxiv.org/pdf/1804.00874.pdf)

course icon course

Source code for the applications presented in the course "Geometry Processing with Discrete Exterior Calculus"

cube_slam icon cube_slam

CubeSLAM: Monocular 3D Object Detection and SLAM

cube_slam-1 icon cube_slam-1

Monocular CubeSLAM implementation without ROS integration

deeptam icon deeptam

DeepTAM: Deep Tracking and Mapping https://lmb.informatik.uni-freiburg.de/people/zhouh/deeptam/

differentiable_volumetric_rendering icon differentiable_volumetric_rendering

This repository contains the code for the CVPR 2020 paper "Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision"

dsp-slam icon dsp-slam

[3DV 2021] DSP-SLAM: Object Oriented SLAM with Deep Shape Priors

google-glog icon google-glog

Automatically exported from code.google.com/p/google-glog

nerf-pytorch icon nerf-pytorch

A PyTorch implementation of NeRF (Neural Radiance Fields) that reproduces the results.

object-oriented-slam icon object-oriented-slam

A C++ implementation for paper Object-oriented SLAM using Quadrics and Symmetry Properties for Indoor Environments.

occupancy_networks icon occupancy_networks

This repository contains the code for the paper "Occupancy Networks - Learning 3D Reconstruction in Function Space"

orb_slam2 icon orb_slam2

Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities

orb_slam2_e icon orb_slam2_e

Finite Element Modelling and Analysis is embedded in ORB-SLAM2 granting the capability to relocate the camera in deformable environments. TFG Mechanical Engineering Íñigo Cirauqui. Director JMM Montiel.

orb_slam3 icon orb_slam3

ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM

palm-e icon palm-e

Implementation of "PaLM-E: An Embodied Multimodal Language Model"

pangolin icon pangolin

Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

pangolin-1 icon pangolin-1

Python binding of 3D visualization library Pangolin

sdflabel icon sdflabel

Official PyTorch implementation of CVPR 2020 oral "Autolabeling 3D Objects With Differentiable Rendering of SDF Shape Priors"

smoke icon smoke

SMOKE: Single-Stage Monocular 3D Object Detection via Keypoint Estimation

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