Tejas Shroff's Projects
A small 360 storyboarding project I completed as part of the Unity 360 Media Production curriculum of my Udacity VR Nanodegree. This storyboard outlines an animated coming-of-age story.
The final project in the Udacity 360 Media Production curriculum. This is an interactive 360 mobile VR experience that sets the viewer in beautiful Thailand.
An accessibility plugin for Unity projects that allows XR creators to preview and test their projects against different accessibility guidelines
An attempt to convert the Adam Unity Demo into a VR cinematic piece
Advent Of Code Adventures!
My first ARCore app! Lets try to detect planes to overlay animated graphics on flat surfaces
A small VR game that has you solving puzzles to prove that you are, in fact, human.
A puzzle game adapted from an idea I had in 2018
A game for the BlindJam, where the goal is to create a game that is blind accessible
A small game to better understand C# design patterns on a small scale
In an effort to become the best programmer I can be, I am using code training sites (i.e., CodeWars.com) to improve my coding ability. This repository will store my solutions to code challenges.
A small painting VR application where you can change the color and size of your pen to create 3D art
DinoPhoto
A project to teach myself more about the DOTS framework
A standalone AR tool to storyboard scenes in your livingroom
A small project made for the 3-day GMTK Game Jam. Features environments that dynamically change based on where the user is looking
The final project to complete my basic Unity 3D curriculum as part of my Udacity VR Nanodegree. This experience puts users in a VR museum where they can learn how Hollywood is integrating VR into their existing IPs and franchises.
An test to see how an AR tour of my house might work.
A horror VR experience made to test out my custom trigger locomotion method. You find yourself in a damp dark hospital...but you are not alone...
A horror VR experience that puts the user in a dense forest which is home to a mysterious stalker
A test of programming and handling ML1's gesture using Unity's 2018 tech preview
This is a small repository to house my exercises and solutions pertaining to the "Mastering C# Course" featured on Udemy.com. Because I am putting a lot of time into the course, I want to show that I'm still coding even though I may not necessarily be working on my direct VR projects
A project managment assistant tool to keep larger projects focused and on track
An intense VR shooter set in an 80s apocalypse! A project that I personally poured my heart and soul into, and is currently aiming for a Summer 2018 release
Creating a photosphere out of photos taken from the phone connected to the nReal device
Experimenting to see what a WebGL emulator of an Oculus Go would look like
Unity VR & AR Painting in 3d space for the Vive and Tango
A small project in the Advanced Udacity 3D curriculum as part of the Udacity VR Nanodegree. This project experiments with different ways of optimizing a project for PC users
An experimental project that allows users to virtually present 2D presentations in a 3D space