Comments (10)
Can you guys not spam this thread?
No, UMM is not dead.
Yes, it will probably reappear in a new state.
Yes, it won't be updated for possibly months.
from ultra-mod-manager.
@Temperz87 answer we need you :/
from ultra-mod-manager.
It'll happen at some point don't worry, I'm just doing a bunch of rewrites and need to decouple some stuff and shove it into another mod.
In other news, as much as I would love to spam gifs on this issue, this project is on my Resume so I unfortunately can't.
from ultra-mod-manager.
Thank you so much Temperz soon i will be able to 360 noscope the Earthmover
from ultra-mod-manager.
You guys know you can use mods without UMM right?
from ultra-mod-manager.
dude, most of the mods i use depends on UMM
from ultra-mod-manager.
yeah mods like WafflesWeapons and such dont work for some reason without UMM
from ultra-mod-manager.
wheres the fix
from ultra-mod-manager.
its official
the creator killed umm
from ultra-mod-manager.
Wait WHAT
from ultra-mod-manager.
Related Issues (20)
- CyberGrind scores Bug
- Game instantly crashes when I load it up with the newest version of UMM HOT 1
- KeyBinds don't work when you load into the sandbox
- Installed mods are not being identified HOT 3
- OnLevelChangedHandler no longer working HOT 1
- File Paths are not Platform Agnostic / Plugin does not load on Unix HOT 1
- mods not being detected HOT 1
- Some way to know if a mod/plugin disables CG stay uploads/max starting wave availability would be nice
- Keeps sending me to "Mods" list? HOT 1
- Loading the same DLL twice causes no mods to be shown
- UMM mods must be manually installed even when using Thunderstore/R2Modman HOT 1
- "RESTART" button doesn't work properly on UNIX HOT 1
- Mods Tab Not Showing up in New Update HOT 1
- Recent Update Broke This HOT 1
- Fix it HOT 2
- Settings reset on level load HOT 2
- Mod Menu buttons are not showing HOT 2
- Theres No mods button on the menu HOT 8
- RetrieveXPersistentModData methods dont work correctly HOT 1
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