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Teodor Nikolov's Projects

bvhview icon bvhview

(Original by Daniel Holden). A simple viewer for the .bvh animation file format written using raylib.

customcomputeshaders icon customcomputeshaders

The minimal source code for adding and using a custom compute shader in Unreal Engine 4

genea_visualizer icon genea_visualizer

This repository contains data pre-processing and visualization scripts used in GENEA Challenge 2022 and 2023. Check the repository's README.md file for instructions on how to use scripts yourself.

hemvip icon hemvip

Disclaimer: Check the upstream repository for up-to-date information. This fork was spawned to make changes to HEMVIP that would be merged upstream. | Experiment framework based on webMUSHRA for comparing videos in a MUSHRA-like way

lighthouse2 icon lighthouse2

A modified version of the Lighthouse 2 framework for real-time ray tracing, as part of the Advanced Graphics course at Utrecht University.

pcg-mesa-landscape icon pcg-mesa-landscape

This repository contains code for procedurally generating mesa landscape features. The implementation is based on a (student?) paper, and was modified to make it more flexible and give finer control to the designer through a UI.

rust-autoplayer icon rust-autoplayer

Repo for the Rust Autoplayer app (developed in 2016), which automates the process of in-game weapon selection, keyboard presses, and mouse clicks.

speech_driven_gesture_generation_with_autoencoder icon speech_driven_gesture_generation_with_autoencoder

This fork hosts the version of the Audio2Gestures gesture model used in the WASP Summer School 2022 system. | Original description: This is the official implementation for IVA '19 paper "Analyzing Input and Output Representations for Speech-Driven Gesture Generation".

tankaugmented icon tankaugmented

Repo holding the information for a new advanced, fun and exciting game encapsulating the core of the good old "Tanks" games we have all seen and played.

unity-procgen-library icon unity-procgen-library

Repo for 3rd year, 2nd semester university project. It's all about a procedurally generating, chunk-based terrain with additional noise generation features - all in one package!

wasp-2022-summer-school icon wasp-2022-summer-school

This repository hosts the complete system for visualizing gesturing avatars in the Norrköping Dome, as part of the WASP 2022 Summer School.

wasp-ss2023-gesgen icon wasp-ss2023-gesgen

Repository containing code for the gesture generation part of the WASP Summer School 2023 student assignment.

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