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OpenGL/WebGl std140 support? about encase HOT 2 OPEN

teoxoy avatar teoxoy commented on July 28, 2024
OpenGL/WebGl std140 support?

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teoxoy avatar teoxoy commented on July 28, 2024

So my question is, opengl/std140 is supported by encase?

std140 and WGSL's uniform alignment rules are not that different. The only difference is how matrices of the form matCx2 (matrices with 2 rows and C columns) are laid out. As long as you make sure to not use those you should be fine.

As for officially supporting std140, I don't see a way to nicely fit it in the current architecture but we can leave this issue open and see how sought after support for this would be.

If so, is this kind of structs is supported?

Yeah, but the one with the Vec would only work if it's part of an std430 storage buffer.

If you'd like support for Vec-like data structures in uniform buffers, see #10.

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Nazariglez avatar Nazariglez commented on July 28, 2024

Thanks for the clarification, notan is a lib so I cannot rely on the user to not use a matCx2 matrix because there could a case that they need it. But I am looking to use encase eventually for a (future) wgpu backend. Thanks!

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