Comments (11)
This is the downside of using UIParent.
You can use the "global scale" on advanced to scale the nameplates instead.
Latest alpha version should improve the borders already.
I'll keep this open to have it on my todo list of things to check for possible improvement.
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Ah okay, ill test out the alpha version but I think I was already using the one with the frame level of borders being bumped by 1 and it didn't seem to change what happened.
Either way its not a massive deal, appreciate the help and hope you can figure something out with it in the future. :)
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The next alpha version(s) should drastically improve this behavior.
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Thanks, ill give it a try
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Based on very quick test I think this may be exactly what I was looking for. Seems to work exactly like it does when the feature is disabled. Ill leave this open in case i encounter any bugs but so far looks perfect.
Thanks very much.
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One small thing my friend noticed when testing is that the fine tune scale value doesnt save to profile, So when you import a profile with level and strata enabled it leaves it at default 1.41. Is this an issue or intended?
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Intended.
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Would it in any way be possible to add something like a checkbox to save the scale to profile. I mainly ask as when using fine tune scale and setting the nameplates to be a specific size when someone else imports or i import my own the nameplates end up being massive.
What it looks like normally
After reimporting the same profile
so you can kinda see why its is an issue.
Not the biggest deal if there is no workaround but would improve this setting a lot.
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This is not the place. Open a new as feature request ticket if you want to discuss this.
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Apologies will do.
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This should be resolved with the latest release.
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