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Thomas van der Molen's Projects

30-days-of-python icon 30-days-of-python

Following along with 30 days of python https://github.com/Asabeneh/30-Days-Of-Python

30-days-of-python-1 icon 30-days-of-python-1

30 days of Python programming challenge is a step-by-step guide to learn the Python programming language in 30 days. This challenge may take more than100 days, follow your own pace. These videos may help too: https://www.youtube.com/channel/UC7PNRuno1rzYPb1xLa4yktw

angels-high icon angels-high

A sim-cade style combat flight simulator with realistic and intuitive aircraft controls and physics, stunning graphics, and engaging first and third person views.

codingpractice icon codingpractice

just for me to practice programming and demonstrate my COMMITment

dagorengine icon dagorengine

Dagor Engine and Tools source code from Gaijin Games KFT

des-ecb-in-c icon des-ecb-in-c

This project implements the DES algorithm in ECB mode for my CS428 project.

flightsim.js icon flightsim.js

A retro flight simulator game for the F16 "Fighting Falcon" written in JavaScript.

flightsimulator icon flightsimulator

A 3d flight simulator in java. The final game project for Comp Sci Java

fly icon fly

Flight simulator in OpenGL

flyinggame icon flyinggame

A flight-simulator style game, written in Python and Panda3D, where you locate enemy positions and report on their activity.

godot_utils icon godot_utils

A library of utility functions and nodes for the Godot game engine.

pylot icon pylot

A fully-featured flight simulator, capable of real-time lifting-line aerodynamic modelling.

ruscii icon ruscii

Terminal graphics engine: build your games in the terminal!

sjoelen-game icon sjoelen-game

A game I made using the Godot game engine based on "Sjoelen", a Dutch shuffle board game.

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