Comments (3)
@thefenriswolf Thanks, I wanted to do this myself initially, I've tried with flatpak with some success.
The main issues with flatpak are:
- Games must be in sandbox, some sort of runtime must be bundled (maybe Steam Runtime, but I'm not sure it helps)
- Ideally there should be basic integration with Steam client: app should be able to read Steam configs, library folders and interact with client through
steam://
uri scheme
Are snaps as strictly sandboxed as flatpaks? How well can it be integrated with the system?
from gamehub.
Snap sandboxing is done via apparmor confinement, more info here.
I've put gamehub in strict confinement and gave it explicit access to the users home folder so it can see files in /home/$user/.steam
from gamehub.
@thefenriswolf Your snap contains nothing but snap metadata (it's the case at least for sudo snap install gamehub-fenriswolf --edge
).
I've tried to do snap package and got it to launch at least. It's still broken as hell and I'm not sure if it makes any sense to try to improve it.
https://github.com/tkashkin/GameHub/blob/master/snap/snapcraft.yaml
It builds on Ubuntu 16.04 VM, but needs newer valac
and some updated libs.
Prebuilt snap is in 0.6.0 release.
from gamehub.
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from gamehub.