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TKCM_Exts

This is the sharing of technical verifications done at my free time.
個人的に行ったabricEngineの技術検証の共有です。

Curves

Curves extension/node for procedural modeling
CurveWrap https://vimeo.com/212367038

MultiChannelWeightMap

I customized basic WeightMap to multi channel weight map.
And added some mouse events. example brushStrength, brushBlur, brushTypeSelection, and map value drawing with box object.
Please check video for details. https://vimeo.com/190755793
At the moment, the biggest problem is to can not Undo & Redo painting actions.

標準で提供されているウェイトマップをマルチチャンネルへ拡張を行いました。
更にブラシの強さ、ブラシのボケ足、ブラシタイプ(エアーブラシ、スタンプ、バケツ)の変更をマウスイベントに追加しました。
またマップの濃さを視認しやすくすることを目的としたボックス表示の機能もマウスイベントに含めました。
詳しくは上記リンクの映像をご覧ください
現在の大きな問題としてUndo/Redoには対応できていません。

CreateUVMesh

Create mesh from UV.
UVをメッシュ化します。

DijkstraAlgorithm

Calculate the distance on the mesh.
メッシュ上の距離を計算します。
<pic.twitter.com/ySoIAQCIWd>

tkcm's Projects

fabric-rbf icon fabric-rbf

A Generic N Dimentions Radial Basis Interpolation solver in KL

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