Giter Site home page Giter Site logo

screenpond's Introduction

ScreenPond

ScreenPond lets you make fractals and the 'droste effect'. I made it for my video: 📺 Screens in Screens in Screens

Try it out!

You can try it at screenpond.cool

Draw screens by clicking and dragging!
Press the number keys to change colour.
Press "C" to clear the screen.

Running

To run locally...
you need to run a local server because it uses javascript modules.
(ie: you can't just open index.html like most of my other projects)

I recommend getting deno and then installing file_server with this command:

deno install --allow-read --allow-net https://deno.land/[email protected]/http/file_server.ts

Then you can run this command to run a local server:

file_server

screenpond's People

Contributors

todepond avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar

Forkers

coderguy57

screenpond's Issues

Screen placement should be biased to the current screen

screens should try hard to stay in their current screen!

this would allow for pop-out effects, but also allow you to take a screen in/out other screens. and it should also solve #25

So like, it should only change placement if it COMPLETELY leaves or enters, rather than being picky about not being entirely in its screen. The pickiness should be directed at the new screen, not the current screen.

I think this would also solve #23 because we wouldn't remove the screen (unless it fully escaped)

Improve screen movement ordering!

Should the screen you're moving come to the front? or maybe the back?

Or maybe they should order based on their size? eg: bigger screens go to the back????

And when you drop one, it should probably enter/surround other screens

They should also "escape" screens when you drag them out

Mouse event is broken on firefox

The scrolling event: on.mousewheel doesn't work in firefox, should be on.mouse instead which works on both firefox and chrome :D
The performance is in general much worse on firefox, no idea why 🤔

Also a minor thing that's would be nice is to allow both normal scrolling and the current automatic scrolling with the set speed. Cause it's quite hard to stop scrolling right now :)

Can't click in 'pop-out' screens

We can't allow for clicking in ANY of the popout screens, because there could be an infinite amount of them.
But PERHAPS we could keep track of a large number of them, to let you do it a BIT.

Yanking is broken

The recent changes to warping+moving broke yanking at deeper levels. Not sure why :(

Fill/Transparency options

tig:

One feature i‘d love is being able to set the transparency of the fill inside the squares
Certain patterns override themselves because the inside of the rectangle has a fill colour
But sometimes fill colour is desirable since it can make more coherent shapes in some cases

📺 Screens in Screens in Screens

Experiment

  • Engine
  • Music
  • Outro
  • Animation

Music

  • Always - 16BL & Wild Dark
  • Intro - Cubicolor
  • Shadows on the Wall (16BL Mix) - 16BL, Wild Dark, Megan Morrison
  • Screens in Screens in Screens

Code

  • Screen
  • Screens
  • Screens in Screens
  • Screens in Screens in Screens
  • Screens in Screens in        Screens
  • Screens in suǝǝɹɔS in        Screens
  • S c r e e n s in suǝǝɹɔS in        Screens
  • Zoom

Block + Script

  • Intro
  • Screen
  • Screens
  • Screens in Screens
  • Screens in Screens in Screens
  • Screens in Screens in        Screens
  • Screens in suǝǝɹɔS in        Screens
  • S c r e e n s in suǝǝɹɔS in        Screens
  • (zoom)
  • Outro
  • Outro 2
  • Credits

Audio

  • Intro
  • Screen
  • Screens
  • Screens in Screens
  • Screens in Screens in Screens
  • Screens in Screens in        Screens
  • Screens in suǝǝɹɔS in        Screens
  • S c r e e n s in suǝǝɹɔS in        Screens
  • (zoom)

Transitions

  • Screen
  • Screens
  • Screens in Screens
  • Screens in Screens in Screens
  • Screens in Screens in        Screens
  • Screens in suǝǝɹɔS in        Screens
  • S c r e e n s in suǝǝɹɔS in        Screens
  • Zoom

Video

  • Intro
  • Screen
  • Screens
  • Screens in Screens
  • Screens in Screens in Screens
  • Screens in Screens in        Screens
  • Screens in suǝǝɹɔS in        Screens
  • S c r e e n s in suǝǝɹɔS in        Screens
  • (zoom)
  • Outro
  • Outro 2
  • Credits

Screens should gradually draw screens when they're deep enough

Currently they just resort to filling in a block of colour as a temporary placeholder.

Would it like... need to keep track of the largest screen of that colour or something?

Or perhaps we should have a dedicated offscreen canvas for each colour, and copy from that................ in fact that's how it should all work.

There should only be one offscreen canvas

We only use one at a time, so dont bother rendering all of them?

Or maybe multiple ones will come in handy for when we want to switch between them!?!?

Hmmmm.... it doesn't cause any issue having multiple canvases really, so let's just keep them there inactive for now!

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.