Comments (5)
Sorry about the formatting. Also if it helps i can pull the master branch and compile fine
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What branch did you try to compile this code from, because the log file has many warnings about deprecated code e.g.
warning: 'LineTraceSingle' is deprecated: Use LineTraceSingleByChannel instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. [-Wdeprecated-declarations]
Using deprecated code from an older release of UE4 will not compile in the latest UE4 releases.
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It was the branch for section 3
from epicsurvivalgame.
Section 3 was compiled from an older version of UE4, to compile from the latest UE4 release(4.10) try compiling from the master branch.
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I have managed to compile the master branch but i was hoping to start of with section 3 as i wanted to avoid the networking code. Not a problem though.
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Related Issues (20)
- Update Wiki links to use legacy site HOT 2
- Unable to open project after project is now version is 4.24. ("Missing SurvivalGame Modules") HOT 4
- u.project
- Which plugin version have you used? HOT 1
- Failed to Generate Project Files HOT 1
- No Damage from zombies 4.25.3 HOT 1
- Flashlight mod
- 4.18.3 support, please! HOT 2
- Inconsistent player spawn behaviour HOT 3
- Does it run in a android phone? HOT 1
- Can EpicSurvivalGameSeries be opened and compiled in Linux? HOT 2
- error on 4.26.1 "Missing SurvivalGame Modules" HOT 1
- UE4.25 open version4.25 stop at 39%
- UE4.25 open version 4.25 loading stop at 39% HOT 2
- how to let it work on UE4.26.2 ? HOT 4
- EpicSurvivalGameSeries requested changes on the UE4 Engine/Editor that may create a dependency on my project even if I giveup on EpicSurvivalGameSeries? HOT 2
- Building html5 - 4 error in visual studio ( UE4 4.24 ) HOT 2
- Default server map "/Game/Maps/CoopLandscape_Map", I cant find this map, missing?
- Module error
- Any support for android
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