Comments (5)
how do you fix?
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Patched files are attached. Rename and remove '.txt' extension, github doesn't support source files here.
Apparently you can use DECLARE_FUNCTION to fix the H file, but I don't know if there's something similar for the CPP file.
ExtendedRifleMod.uplugin.txt
MyFlashlightMod.uplugin.txt
SGameMode.h.txt
SGameMode.cpp.txt
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Have you ran into this issue ?
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@wrzwicky I basically replaced the SGameMode's file that you gave me copying over the ones i have and i still get errors.. also just to make sure are you using 4.19 ?
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@wrzwicky I tried updating the gamemode source using your change for a 4.20 upgrade, but doesn't seem to work quite yet. Ideally I get rid of the UT beginplay hack alltogether. For now having it compile for users is ideal however ;)
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Related Issues (20)
- Unable to open project after project is now version is 4.24. ("Missing SurvivalGame Modules") HOT 4
- u.project
- Which plugin version have you used? HOT 1
- Failed to Generate Project Files HOT 1
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- Inconsistent player spawn behaviour HOT 3
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- Can EpicSurvivalGameSeries be opened and compiled in Linux? HOT 2
- error on 4.26.1 "Missing SurvivalGame Modules" HOT 1
- UE4.25 open version4.25 stop at 39%
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- how to let it work on UE4.26.2 ? HOT 4
- EpicSurvivalGameSeries requested changes on the UE4 Engine/Editor that may create a dependency on my project even if I giveup on EpicSurvivalGameSeries? HOT 2
- Building html5 - 4 error in visual studio ( UE4 4.24 ) HOT 2
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- Module error
- Any support for android
- I'm using Unreal Engine 5.0.3 but I couldn't open it . I'm getting errors can you help me open it with Visual Studio Code?
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