Comments (2)
I agree to this.
I would rather just have all tiles be on the script that way we can edit them and make more easily.
but geti has said many times that he didn't want to do it because it would be slower
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FWIW we could expand the TileFlags
enumeration at no performance cost, because the way the Tile
class is organized makes it so padding leaves us some room to expand certain fields without bloating the Tile
size.
It's micro-optimization here though, but in certain situations I can't see checking for a flag being a performance issue at all.
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Related Issues (20)
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