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Comments (3)

ObserverOfTime avatar ObserverOfTime commented on June 3, 2024

Is there a type that can be used for the language pointer?

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segevfiner avatar segevfiner commented on June 3, 2024

That's the whole new type thing I mentioned. We will need to create some unique type by using a unique symbol, but to get that to type check we will need to import it from somewhere in the language types. Otherwise we can use unknown I guess...

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ObserverOfTime avatar ObserverOfTime commented on June 3, 2024

Something like this would probably work. I'll let you figure out the rest.

type BaseNode = {
    type: string;
    named: boolean;
}

type ChildNode = {
    multiple: boolean;
    required: boolean;
    types: BaseNode[];
}

type NodeInfo = BaseNode & {
    subtypes: BaseNode[];
} | BaseNode & {
    fields: {[name: string]: ChildNode};
    children: ChildNode[];
}

type Binding = {
    name: string;
    language: unknown;
    nodeTypeInfo: NodeInfo[];
}

declare const _exports: Binding;
export = _exports;

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