Trent Polack's Projects
L-System/LSystem component for A-Frame to draw 3D turtle graphics. Using Lindenmayer as backend.
Algorithm Visualizer
Multiplatform prototype code framework; forked from https://github.com/CedricGuillemet/bam.
BRDF Explorer
A javascript parser, processor and visualiser for the ESRI CGA Grammar language
Electron Desktop GUI for Webpack Dashboard
The exceptionally handsome dashboard framework in Ruby and Coffeescript.
A series of Houdini shelf tools that are geared towards game developers!
A suite of analysis tools for git repositories.
Open source client/server software for creating shared VR environments. Docs at http://wiki.highfidelity.com We are hiring: http://highfidelity.com/jobs Also, PT work available at http://worklist.net
Useful cross-project library with common functionality, utilities, and content.
Unreal Engine plugin with generally useful game logic and functionality.
A WebGL 2.0 development framework built upon ThreeJS.
All sorts of random publicly-available information, assets, scripts, and more as we (Joy Machine) work on our projects.
Flat Theme for Unreal Engine 4, get rid of those ugly tabs and windows 7 buttons
MaterialX C++ and Python libraries
a cheat-sheet for mathematical notation in code form
Mozaïk is a tool based on nodejs / react / d3 / stylus to easily craft beautiful dashboards.
webgl micro framework
Desktop customization tool for Windows
👑 Functional WebGL
A fully-dynamic voxel-based global illumination system for Unity
Load client side textures into Shadertoy projects
Library of terrain datasets (mostly Gaea files).
Javascript tweening engine
This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.
generate lua binding code for UE4 Engine
An Unreal Engine Plugin that wraps https://github.com/Auburn/FastNoise2