Comments (5)
Nice find - will get on to it
from alternateresourcepanel.
Got test code to check if vessel is controllable - this means that the stage lock can still be enabled to allow people to use the button only and lock out the space bar, but also detect when control is impossible. Should do the trick, will implement that check into the areas where staging is triggered
from alternateresourcepanel.
BTW the check should probably be inserted in places where you transfer resources too. Otherwise it can be exploited to pass information to the kOS computer.
from alternateresourcepanel.
Will try and get all the cases as I go :)
from alternateresourcepanel.
K, got the stock stuff down OK, am gonna need to play remotetech to understand that one. The resource behaviour now seems the same as the stock one
from alternateresourcepanel.
Related Issues (20)
- Feature request: define DisplayValueAs in resource_definitions
- Investigate behaviour with RT
- Allow multipart resource transfers
- Add a "transfer all" function to fuel transfer
- Add functionality to handle isHidden attrib on game resources
- Resource Toggle Button - mouse active area
- UI scaling support HOT 4
- Move config cfg files to PluginData HOT 1
- Error in the resource settings when a separator is the first item HOT 1
- Exception during scene switch when Replace stock is set and ARP window is open HOT 1
- Disabling alarms leaves gap
- Request for recompile for 1.8+
- "Forum Thread" link in Readme.md broken
- Reproducable Nullrefs
- Support for re-scaled systems day length HOT 1
- Separator missing in Configure Resource Setting window
- UI hide reverse bug
- Duplicate EVA fuel with KIS backpack
- Performance issue when switching vessels in DecoupledAt
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from alternateresourcepanel.