Comments (6)
Picking up a rock leads to an infinite appraisal loop but cheese managed to level up appraisal to novice resulting in a successful appraisal after a while. Seems like the options to fix this are:
- Add a check for rock, -1 perception and appraisal: none during auto-appraise.
- Let rocks have a chance of improving appraisal. However this results in appraisal leveling up almost instantly.
- Rock appraisal can't fail, unless it's the luckstone.
Thoughts?
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I was going to make rocks about as tough to appraise as cheese is (which would also make it improve appraisal).
However, I'm liking option 1 and 3 as well...
from barony.
I'm going to go with option 3. That's a good idea.
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Just noticed the setting->gameflags clicking areas are offset by one space upwards.
from barony.
That should have been fixed in 10c6673
Are you still encountering the issue after that commit?
from barony.
Yeah sorry. Forgot to sync to this repo.
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Related Issues (20)
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