Comments (3)
There are no install targets for any platform (except OSX) because we don't use make install
. I don't remember what the install target we do have in there is for. I think it was once involved in the OSX .app building process.
I'm not sure what an appropriate install target would even look like. A user would need to either copy the game's assets out of their Steam or non-Steam (GOG, Humble, IGS, etc) install or copy their binaries into one of said installs.
I am open to any contributions for this.
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That's what I did, I can't make install but I can make so I do have the NetBSD binary of the game and I copied the files from my GOG version to be able to play it. I just wanted to make a package of the engine in our pkgsrc.
But the idea of the package is to, for example, put Barony binary into $PREFIX/bin and put all the files into $PREFIX/share/barony/files and the executable will know that distfiles with the game are in a specified path like $PREFIX/share/barony/files
That path can be specified in CMake with -DBARONY_FILES:PATH=$PREFIX/share/barony/files and executable of barony will search this path then users will put manually files in there. A "MESSAGE" file into the pkgsrc package will indicate where to put the files to be able to run the game.
from barony.
If you know how to write the install target for NetBSD, could you submit a pull request?
Otherwise, seeing as *BSD is not one of our officially supported platforms, I'm going to leave this for a BSD user to tackle.
from barony.
Related Issues (20)
- Beta QoD build severe stuttering starting at Crystal Caves HOT 2
- Issue with map generation HOT 2
- Building on Arch Linux HOT 11
- Audio Bug HOT 2
- Restart after last player dies, game over screen appears after restart HOT 4
- [Linux] Cannot compile source code HOT 5
- Torches being used whilst transformed with no effect HOT 1
- ally repeat command while reading tutorial sign crashes game HOT 1
- Missing Images Directory HOT 1
- [Linux] Missing Menu Text on Unchanged Build HOT 3
- [Linux] [Steamworks] [4.0.2] Cannot build with steamworks HOT 1
- Surround sound backwards in Windows
- Asset Replacement Bug: Player, Item, and Block Replacement by Green Orb HOT 1
- Crash in Tinkering Tutorial HOT 3
- [Bug] Light Level Calculated incorrectly for low Stealth and negative perception
- [Windows][Multiplayer] Unplayable multiplayer via Steam: very long wait for interaction, weird teleportation between levels
- [Switch] Game crashes when attempting to view skill list HOT 2
- Broken textures: everything looks like green ball HOT 1
- Add NOGDI define for building on Windows
- [Switch] cant write in a online lobby
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