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Linebreak algorithm about play HOT 4 CLOSED

ultrastar-deluxe avatar ultrastar-deluxe commented on August 23, 2024
Linebreak algorithm

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Comments (4)

barbeque-squared avatar barbeque-squared commented on August 23, 2024 1

didn't know about the 't' in the editor, but after playing around with it for a bit, I find that setting them myself works just fine.
I'm also closing this because after some discussion, we decided that people should just fix their txt's instead of us trying to do it for them. The current state of the branch will reject invalid txt's, even if they could be 'fixed' by this feature request.

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barbeque-squared avatar barbeque-squared commented on August 23, 2024

This can probably be implemented the easiest in the MutableVoice.AddSentence function, by changing the List<Sentence> to List<MutableSentence> so that we can easily change the start of the current sentence and end of the previous sentence when a new one is added?

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basisbit avatar basisbit commented on August 23, 2024

linebreak timings are there for a reason. Sometimes you want a linebreak to happen very late, so the next line is a bit more of a surprise and other times - especially in more fast paced songs, you'll want the line breaks to happen earlier, so one still has enough time to read ahead.
I'd suggest for those files where linebreaks are earlier or later than the previous / next note, your suggested linebreak algorithm should be used whenever the txt file's linebreak information is trash..

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basisbit avatar basisbit commented on August 23, 2024

fyi, if you press t in the USDX editor and then press s to save, it will adjust all linebreaks to be two third between the first and last notes, if possible.

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