Uni::Sol's Projects
Ardor3D is a free Java based, professionally oriented, open source 3D graphics engine.
A low-level, extraordinarily optimizable subset of JavaScript.
Apache batik
Build Buttons!
Javascript SVG parser and renderer on Canvas
a nodejs tool for compiling SVG to html5 CanvasRenderingContext2D commands.
Really basic work with C, Cg, GLFW, OpenGL and Perl
Examples of drum synthesis using the Web Audio API
Emscripten: An LLVM-to-JavaScript Compiler
A multi-platform library for OpenGL, window and input
Simple app using JNI to read files inside the app's Assets folder
Exploring JavaScript, using both core language and client-side scripts.
Visualizing JavaScript source code as navigable 3D cities
Scientific computing with Perl
Communal Virtual World Platform
Personal server configuration with k3s
Test environment for React Unity WebGL, separated due to the size of Unity Builds.
An example of how you can do 3D graphics in the browser with Rust and WebGL.
Leap motion controlled slideshow boilerplate
Exploring SVG through scripting (SVG + JavaScript + Perl + etc)
Uni::Sol Perl module/library
Site resource structure for redefining the Imagination as a shared application experience
WebGL terrain experiments with Three.js
Repository for the WebXR Device API Specification.
A draft of the reference that will eventually be published on MDN.
Samples to demonstrate use of the WebXR Device API
Read-only release history for XML-Xalan