Giter Site home page Giter Site logo

Comments (12)

bitinn avatar bitinn commented on May 23, 2024 2

I also tried "disable render" toggle (the second camera icon) in Blender, same result

This is working for me, only for objects and only when using manual sync. It disables the mesh renderer in Unity. Hope it helps until we solve the issue properly.

Hi, so I just tested, and can confirm the behavior is:

  • "Exclude from View Layers" => Gameobject is disabled
  • "Hide in Viewport" => ignored
  • "Disable in Viewports" => ignored
  • "Disable in Renders" => MeshRenderer is disabled

My only gripe with this: there isn't a way to map "disable in blender viewport" to "disable in unity scene view", because "Exclude from View Layers" is collection only AFAIK.

from meshsyncdccplugins.

bitinn avatar bitinn commented on May 23, 2024 1

meshsync-test.blend.zip

sharing my blend file here in case @seandillon92 needs to take a look at them :)

from meshsyncdccplugins.

seandillon92 avatar seandillon92 commented on May 23, 2024 1

Hey @bitinn , I downloaded your file and I am able to control the visibility with "Exclude from View Layer" but not with the "Hide in Viewport" or "Disable in Renders" as you mentioned. We will look into it, thank you for reporting this!

from meshsyncdccplugins.

bitinn avatar bitinn commented on May 23, 2024

Alternatively, if we can use "Exclude from View Layer" in Blender as an indicator to not sync a mesh, that would be great too.

from meshsyncdccplugins.

sindharta avatar sindharta commented on May 23, 2024

Thank you for the feedback.
We don't have any plan to address this in the following 1 or 2 months, but we'll consider it after.

from meshsyncdccplugins.

sindharta avatar sindharta commented on May 23, 2024

Related PR: #183

from meshsyncdccplugins.

bitinn avatar bitinn commented on May 23, 2024

@sindharta may I ask if the merged PR is all it needs to support visibility sync between blender and unity? if so, would there be a new DCC plugin release in near future?

from meshsyncdccplugins.

sindharta avatar sindharta commented on May 23, 2024

may I ask if the merged PR is all it needs to support visibility sync between blender and unity?

I think so.
We are preparing a release at the moment. Hopefully, we'll be able to release it in late April.

from meshsyncdccplugins.

sindharta avatar sindharta commented on May 23, 2024

Can you please try [email protected], and reinstall the Blender plugin that is compatible with it ?

from meshsyncdccplugins.

bitinn avatar bitinn commented on May 23, 2024

@sindharta I just tried it with Blender 3.1.2 and visibility sync doesn't appear to work.

Objects are synced but their states are all enabled. I am not sure what else I need to do to make this work, as visibility toggle is checked on my mesh sync server object.

I tried removing the plugin and reinstall, the result is the same.

Screen Shot 2022-04-27 at 16 45 51

Screen Shot 2022-04-27 at 16 46 17

Screen Shot 2022-04-27 at 16 46 43

Screen Shot 2022-04-27 at 16 47 02

from meshsyncdccplugins.

bitinn avatar bitinn commented on May 23, 2024

I also tried "disable render" toggle (the second camera icon) in Blender, same result

from meshsyncdccplugins.

seandillon92 avatar seandillon92 commented on May 23, 2024

I also tried "disable render" toggle (the second camera icon) in Blender, same result

This is working for me, only for objects and only when using manual sync. It disables the mesh renderer in Unity. Hope it helps until we solve the issue properly.

from meshsyncdccplugins.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.