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Nathaniel Alcala's Projects

learninghtml_css icon learninghtml_css

A repository to put stuff I learned from the internet about CSS and HTML

unity-asset-3dcharactercontroller icon unity-asset-3dcharactercontroller

A Sandbox Loading Program meant to house all my mechanics, models and creations. To discover, test and create potential game ideas and mechanics.

unity-framework-unscriptedengine icon unity-framework-unscriptedengine

An Unreal Engine inspired framework for Unity. Initially made to help me understand the inner workings of Unreal Engine, it turned into a package I wanted to use in my other games. It's partially intrusive nature keeps the framework balanced between Unreal Engine's structure and Unity's open endedness

unity-game-c2 icon unity-game-c2

A game where the player zig zags their way up a course but may lose progress if they miscalculate their shot and friction and bounce takes over.

unity-game-cartrail icon unity-game-cartrail

Just a small project about dissecting and recreating my favourite aspects of Mihoyo's Honkai: Star Rail.

unity-game-rpgchess icon unity-game-rpgchess

I realized I play 2 turn based games everyday: Honkai Star Rail and Chess. Now what happens if the 2 of them had a child?

unity-game-unnamedtd2 icon unity-game-unnamedtd2

A tower defense game with randomly generated maps. A more polished version of GLProject2022

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