Comments (1)
The reason the process was crashing with multiple panics was the following code in Rust panic handler -
if panics > 1 {
util::dumb_print(format_args!("thread panicked while panicking. \
aborting.\n"));
unsafe { intrinsics::abort() }
}
https://github.com/rust-lang/rust/blob/master/src/libstd/panicking.rs
The current solution is to check the response for the generator executing with the help of catch_unwind
in the container and if the std::thread::panicking() is true then put the scheduler in an infinite loop.
if let Err(_) = res {
self.state = COMPLETED;
if thread::panicking() {
if let Some((req, res)) = self.tear() {
req.free_packet();
res.free_packet();
}
loop {}
}
}
The monitoring core will realize that this thread is taking a lot of time in current extension and will put this thread on the bad core and the process will never crash.
However, the limitation with this approach is that after the /proc/sys/kernel/threads-max
number of thread Splinter won't be able to spawn any more threads; value for which is 382024
on our current machine.
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Related Issues (18)
- Implement Performance Metrics framework for Sandstorm
- Implement framework for cluster setup and experiments on Cloudlab
- Fix Sandstorm build system HOT 2
- Add delete_table and delete_key. HOT 1
- Add -L argument to curl in get-dpdk.sh HOT 1
- Move to a reliably connected network stack (InfRc?)
- Handle stack overflows by untrusted code
- Track and limit heap allocations for extensions
- Sandstorm panics if compiled in debug mode
- Unify the client code
- Update the readme file
- Index out of range when running PUSHBACK HOT 1
- how to build env locally? HOT 1
- cannot compile ext HOT 1
- failed to send request
- About the YCSB+T benchmark
- Cross-Platform solution needed?
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