I can program in C++/BP under the Unreal Engine 4/5:
- AI: programming behavior trees, tasks, decorators, services, EQS;
- UMG: programming user interfaces;
- VFX: programming Niagara Special Effects and Particle System;
- Animation programming;
- Writing readable, maintainable, yet fast and efficient code;
- Mathematical magic for solving many common coding problems;
- Setup Unreal Engine both from stock build and from source code;
- Using Jenkins to automate processes;
- Complex vector mathematics for working effectively in a 3D game world;
- Creating automation tests;
- Audio programming to create and use sound cues, classes and mixers.
telegram: https://t.me/petrgagar