valtolibraries Goto Github PK
Name: [valtovar] Libraries
Type: Organization
Bio: List of libraries. (forked only!)
Name: [valtovar] Libraries
Type: Organization
Bio: List of libraries. (forked only!)
[C++] Abseil Common Libraries (C++)
[JavaScript] Direct port of the Bullet physics engine to JavaScript using Emscripten
[C++] An open source C++ entity system.
[TypeScript] Angular powered Bootstrap
[TypeScript] CLI tool for Angular
[TypeScript] Material Design components for Angular
[C++] Args is a small C++ header-only library for parsing command line arguments.
[C++] Port of Artemis Entity System Framework
[ActionScript] Dependency Injector
[ActionScript] Signals framework Inspired by C# events and signals/slots in Qt.
[ActionScript] An Entity Component System framework for game development
[C++] Official Open Asset Import Library. Loads 40+ 3D file formats into one unified and clean data structure.
[C#] Pure C# 3D real time physics simulation library Version 1.x.x
[C#] Pure C# 3D real time physics simulation library, now with a higher version number.
[C++] Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
[CSS] The most popular HTML, CSS, and JavaScript framework for developing responsive, mobile first projects on the web.
[C++] open source C++ engine for simulating rigid bodies in 2D.
[C] 2D physics engine for games
[C++] Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
[C#] .NET wrapper for the Bullet physics library using Platform Invoke
[JavaScript] A lightweight 3D physics engine written in JavaScript.
[JavaScript] Component-Entity-System framework for JavaScript games.
[C++] UI library based in Qt.
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
[C++] DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
[JavaScript] The Easel Javascript library provides a full support for FlashAPI
[C++] EASTL stands for Electronic Arts Standard Template Library.
Github mirror of the official Eigen's repository (https://bitbucket.org/eigen/eigen)
C++ and C multithreading task scheduler
[C#] Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.