Comments (8)
As far as I know, I'm not conditionally unregistering anything
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Are they registered at any time other than start-up?
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no
from rampant.
How funky... ^.^;
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are still having this issue?
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Haven't tried it on a server since, I'll have to grab someone to test, might can do so tonight (ping me if you get this before then by just mentioning my name like @OvermindDL1 and I'll use that as a reminder. :-) ).
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I'm playinig multiplayer every day, no issus so far.
However I'm not sure I understand the conditions of this bug, if somebody can explain it to me I can test it.
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I'm playinig multiplayer every day, no issus so far.
However I'm not sure I understand the conditions of this bug, if somebody can explain it to me I can test it.
You have to be playing multiplayer on different teams, I.E. you need to be playing a scenario (there is a built in pvp scenario for example) or a mod that has players be on different teams.
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Related Issues (20)
- Removing chunk scanner squad and squad movement
- Option to hardlimit new event frequency
- Add resource chunks to bases
- Players disconnecting from game doesn't clear players on chunk
- Bad pathing with waterfill and landfill
- Reduce max units around spawner with increase spawner rate
- 3.2.0 Biters stop nesting completely for MigratingAI phases at some point after upgrading game from ver3.1.3 HOT 11
- Rampant3.2.0 Attempt to index value Chunk when it is an integer HOT 1
- new, more advanced factions appearance after Rampant3.2 upgrade HOT 4
- Overlapping enemy structures HOT 1
- Settler squad formed at gather point and don't do anything HOT 13
- After updating from 3.1.2 to 3.2.0 (or higher) biters drop landfill on death when they are killed close to the water HOT 2
- After decompressing and hesitating to attack an entire group of biters sometimes disappear from the game HOT 5
- Groups of biters appearing in the middle of water / not doing anything (just compressing and decompressing) / running back HOT 1
- No structures spawned by hive HOT 2
- Some hives produce units +3 tiers to actual evolution factor HOT 1
- Issue When installed with Plantable & Printable Trees(1.2.0) HOT 1
- Server Crash when deleting Space Exploration world shortly after generating it HOT 1
- replicatable crash using poison capsule on some nests HOT 1
- Bob's Disabled Alien Artifacts crash Rampant
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