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agent-vs-agent's Issues

add gamespeed slider

As a game watcher I want to adjust the game speed, preferably by using a slider.

agent dummy implementation

As a KI writer I want to have some kind of example that defines the required interface and shows me a list of useable callbacks.

say bubble

As a AI developer I want a function inside the Agent.Prototype that I may call so that a say bubble for the agent is displayed, so that an agent may comunicate its current thoughts in an visual easily associable way.

plugin system for agents

As a KI developer I want an easy way to configure wich team implementation the game should use.

At the moment this is hard coded as TeamAAgent and TeamBAgent.

make agent logs work

As a KI developer I want a simple method to log messages for each agent. This messages should be displayed separately for each agent.

The current UI already has the required elements and a log function that can be used. However this log function does not use the UI boxes, jet.

Coins spawn at homebases

THats kind of bad, since there is no drop action.

I can pick it up, but then I am asked what to do.

wrap around for gaming field

If an agent tries to cross the border of the field it will be teleported to the other side. (packman style :) )
This way an agent has to be more intelligent, about borders and field size.

communicate

As a KI developer I want my agents to send and receive messages.

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