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Venzamin J's Projects

airtest icon airtest

UI Automation Framework for Games and Apps

assetpathattribute icon assetpathattribute

AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really use string paths for serialization.

csgrep icon csgrep

C# minimal grep implementation, with .NET regex

excel4unity icon excel4unity

Excel for Unity. Provides both read and write with .xls and .xlsx

fmodel icon fmodel

Unreal Engine Archives Explorer

materialui icon materialui

MaterialUI is a UI kit for Unity that follows Google's official material design guidelines.

radialprogressbar icon radialprogressbar

Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!

terminal icon terminal

The new Windows Terminal, and the original Windows console host - all in the same place!

ueviewer icon ueviewer

Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

unitygrassgeometryshader icon unitygrassgeometryshader

Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.

unityobjecttable icon unityobjecttable

Unity Editor window that display all prefab or scriptable object of a given type in editable table form

universalrenderingexamples icon universalrenderingexamples

This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.

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