Comments (1)
Thanks for the report! In general the examples are not designed to be fool proof and cover everything you might want from a complete app or game, instead I have tried to make them simple and show one way to do something, and serve as inspiration.
However, both your findings are quite reasonable and easy to fix. I have updated them to restrict the angle allowed in arrow.py and lower the force used by the mouse constraint in constraints.py so that you cannot drag the objects fast enough.
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