Name: Vidar Nelson
Type: User
Company: @vintr-production
Bio: I'm not using github for my personal code nowadays, I've moved to a fossil repository at https://www.vidarnel.se/code
See you there!
Location: Gothenburg, Sweden
Blog: https://www.vidarnel.se/
Vidar Nelson's Projects
An example of how to reload parts of a 3ds max plugin without restarting 3ds max
appleseed is a modern, physically-based production renderer.
A simple C89-library for reading Adobe Swatch Exchange (.ASE) files
3ds max plugin for geometry caching
My entry for the Ludum Dare 34 gamedev compo
Our bachelor project, a shader for woven cloth
Color4D is a Color Management plugin for Cinema4D providing a streamlined way to work color.
Script for generating random pipes in Autodesk 3ds Max
The basics of a simple (platforming) game written in Love2D
A roguelike game written for the 7drl challenge 2013
Advanced shading language for production GI renderers
A simple path tracer
A simple raytracer project
A boilerplate game for Ludum Dare
A collection of color swatches in .ase format
A short puzzle game about a creature searching for its friend