Comments (2)
thanks,
stream based vs dependency based ...
I don't have any plan to replace the build system for now, unless Gulp brings a missing feature that can't be achieved ATM ? current build system remains quite simple IMHO.
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closing as won't implement
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Related Issues (20)
- Widevine DRM Requests are sent twice HOT 4
- .ts file expired in response to 403, Hls.ErrorTypes.NETWORK_ERROR loadSource The new .m3u8 will load the .ts file from scratch, how can I seamlessly transition from the expired .ts fragment to the new .ts fragment? HOT 4
- Hls.js freeze and get stalled error after multiple resize when capLevelToPlayerSize is true HOT 2
- About hls js video player HOT 3
- How do we enable subtitles baked in the .ts file? HOT 1
- Rewind is not working in fullscreen mode in Safari HOT 1
- Frame accurate seeking in HLS HOT 3
- Best configuration for low latency stream? HOT 2
- setMediaKeys not return promise on low Chrome version(<=38) HOT 2
- HLS shows error when I try to play a m3u8 video that is encrypted with AES-128 HOT 4
- When I use a custom loader, hls to load key or load frag, the content.type is always undefined
- "bufferStalledError" error occurs not consistent during the playback when toggle network on / off HOT 3
- ES Module import types are not correct HOT 1
- WebVTT: Some CUES_PARSED events contain stale data when changing subtitle track, leading to duplicate text cues
- WebVTT: Text cues split over multiple segments with different timing causing duplicate subtitles HOT 2
- fragLoadPolicy is not followed if level has 2+ gaps fragments in a row
- Memory leaks during playback of HEVC / H.265 / HEV1 / HVC1 HLS stream packaged into MPEG-TS (.ts files) HOT 4
- jump back while play live stream HOT 6
- Forcing a codec when using multiple codec playlist HOT 3
- Playback stalls in case of strong bandwidth fluctuations HOT 6
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