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how to use item scriptname?? about core HOT 3 CLOSED

ctmwow avatar ctmwow commented on July 22, 2024
how to use item scriptname??

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Comments (3)

ratkosrb avatar ratkosrb commented on July 22, 2024

This functionality was never used and is redundant, so it was removed. You should assign a dummy spell to the item and script that instead. All item effects are spells.

Example of a dummy spell you can use:
http://classicdb.ch/?spell=18282

Then you add code for this spell id in Spell::EffectDummy in SpellEffects.cpp.

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ctmwow avatar ctmwow commented on July 22, 2024

oh my god!
This change is too much trouble for my code.

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ratkosrb avatar ratkosrb commented on July 22, 2024

There is nothing you could do with the ScriptName that you can't do with a dummy spell.

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