Walid Chtioui's Projects
Visualize benchmark results of numerous encryption algorithms.
A well-documented and versatile quadcopter flight controller code to implement using Arduino\ESP32 microcontrollers.
Visualize, benchmark and play with different pathfinding algorithms in a highly customizale grid.
Overview of the state-of-the-art platform and tools used to build Immersive Analytics (IA) applications.
My solutions for a set of Leetcode problems using C++, C# and Python
A very naive attempt at implementing a minimal C frontend compiler.
A better annotation generator. Supports multiple languages and annotation conventions.
[Not affiliated with Unity Technologies] Ready-to-use, pre-configured Neovim for game development using Unity game engine
A generic transmitter based on the nrf24l01 module using ESP32 and Arduino microcontrollers.
An extremely simple random-maze-generated game made using C++ with SDL2.0 library.
A very simple timestamped Video Frame 'Xtractor by mapping timestamps to actual video time.
Detailed notebook solutions for the introduction-to-deep-learning subject taught in the University of Passau
Exercices from the Virtual Machines course at the University of Passau
A set of useful design patterns implemented in C# for the Unity game engine development environment
Unity3D package for efficient volumetric data direct rendering and manipulation
An interactive, 3D Virtual Exhibition created using the Unity game engine
Unity custom editor script for editing spawn\waypoints positions