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Hi there, I'm Wang Jun

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WangJun's Projects

absystem icon absystem

Unity3D AssetBundle 打包与管理系统

actioneditor icon actioneditor

This c# project is unity editor plugin for action, skill, AI.

bdframework.core icon bdframework.core

[中]Simple! Easy! Powerful Unity3d game workflow! Unity3d framework:c# hotfix(ILRuntime)、asset manager、ui workflow、network debug... and so on

blogs icon blogs

:green_apple: 创新,只为与你分享。

cs2lua icon cs2lua

CSharp代码转lua,适用于使用lua实现热更新而又想有一个强类型检查的语言的场合

dnspy icon dnspy

.NET debugger and assembly editor

editorbutton icon editorbutton

Turn your Unity methods into buttons just by adding an attribute

fancystudiolua icon fancystudiolua

便利FancyStudio Lua开发VS Code插件,检查代码格式等

finalframework icon finalframework

为独立游戏而生,Gameplay热更新游戏框架。(对初学者不友好)

findreferencesinproject2 icon findreferencesinproject2

Find asset references super fast in Unity project. Both on macOS and Windows. Faster version: https://github.com/networm/ReferenceFinder

game-programmer-study-notes icon game-programmer-study-notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

gamedevmind icon gamedevmind

最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。

gameframework icon gameframework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

ggframework-ggnetwork icon ggframework-ggnetwork

一个更适用于游戏客户端的网络框架,让游戏获得更好的网络稳定性和更好的网络交互体验。A game client network framework.

htframework icon htframework

Unity HTFramework, a rapid development framework of client to the unity.

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