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wangxunstu's Projects

brdf icon brdf

Code sample accompanying the article "Crash Course in BRDF Implementation"

d3d12_research icon d3d12_research

Personal hobby project to experiment with various rendering techniques.

directx-graphics-samples icon directx-graphics-samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

dummyengine icon dummyengine

Small cross platform Vulkan/OpenGL 3d engine for personal experimentation

ears icon ears

Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)

everyculling icon everyculling

This library integrate multiple culling algorithm into One system.

fastmassspring icon fastmassspring

Interactive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargteil, A. W., Obrien, J. F., & Kavan, L.

fluctus icon fluctus

An interactive OpenCL wavefront path tracer

flycube icon flycube

Graphics API wrapper is written in C++ on top of Directx 12, Vulkan and Metal. Provides main features including ray tracing.

framegraph icon framegraph

vulkan abstraction layer that represent frame as a task graph

games103 icon games103

notes and related materials for GAMES103

games202 icon games202

用C++和DirectX 11实现的GAMES202作业

games202homework icon games202homework

主要是学习闫老师的GAMES202高质量实时渲染完成的大作业

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