Comments (5)
It's not possible to define a custom location for ~/.stratagus
from stratagus.
it probably should go into ~/.config/stratagus
, i guess
from stratagus.
Bummer :(
Technically, if we're following proper XDG specifications, extracted game files should go in ~/.local/share/stratagus
and any config files should go in ~/.config/stratagus
. To be more correct, stratagus should look for $XDG_CONFIG_HOME
and $XDG_DATA_HOME
; falling back to the aforementioned directories if those variables are undefined.
from stratagus.
thanks, the last time I checked how XDG specifies that was years ago and I had forgotten. It's only one place in the codebase, iirc, maybe I'll get to it sometime, or someone else will
from stratagus.
Fixed in master. Data is now extracted to XDG_DATA_HOME and savegames and config files are stored in XDG_CONFIG_HOME
from stratagus.
Related Issues (20)
- try to build with /usr/include/lua.h rather than /usr/include/lua-5.1/lua.h (I think) HOT 2
- Documentation typo/incorrect information? HOT 6
- Unexpected behavior when upgrading units to units with lower maximum health HOT 1
- Stratagus failed to load game data. HOT 1
- build stratagus make fatal error: mdns.h HOT 5
- Broken CI with icon with linuxdeploy HOT 2
- Network Desync. HOT 7
- Red Humans Glitch when loading games, followed by a Crash. (War1gus)
- crash on startup HOT 5
- PLEASE modify the uninstaller
- Warcraft 3 HOT 1
- [macOS] Regression: Black text on main menu in Wargus (Stratagus bug) HOT 5
- Crash to desktop when upgrading/morphing unit that is carrying resources into one that cannot
- [CRASH][wc1] Assertion failed RefsIncrease: !Refs || (Refs && !Destroyed) HOT 1
- Trigger: LoadGame memory issue by adding more triggers
- Pathfinder: Bad handling of failure results HOT 1
- [macOS] Crash when exiting program - Wargus & War1gus HOT 1
- edge scroll (down+right only) broken HOT 3
- Crash on end of mission. Backtrace
- cursor.h:137 error: field ‘Ident’ has incomplete type ‘std::string’ {aka ‘std::__cxx11::basic_string<char>’} HOT 1
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